Flamecraft is insanely cute, like a corgi puppy in a dragon outfit cute. In fact, it takes the crown from Takenoko and Calico as the cutest board game I've ever reviewed.
But it's more than just a pretty face, it's also a competent board game where your goal is to gain more reputation than anyone. You earn this reputation through enchanting shops, gaining coins, and fulfilling the needs of fancy dragons.
More granularly, on every turn, you'll visit a shop in town and either gather supplies from it or enchant it.
When gathering, you get one good for the shop, each dragon working, and each enchantment. Meaning on an upgraded shop, you could be earning upwards of seven goods a turn. That's a lot to collect, but also speaks to the core gameplay of Flamecraft. Having a surplus of resources, and figuring out the best way to spend them.
Additionally, as part of the gathering action, you can then add another artisan dragon to the shop, and gain a reward. Then, you can activate the ability of any single dragon in the shop. Before, finally using the shop's ability - if it has one.
Alternatively, if you're looking to spend your resources, then you can use your turn to enchant a shop. This requires you to pick an enchantment, and pay its contract. This rewards you with reputation points and allows you to activate all of the dragons from the shop.
Another way to get rid of your resources is by fulfilling the needs of one of your fancy dragons. This doesn't take up your turn and rewards you with reputation points.
Play continues like this until the artisan dragon deck, or the enchantment deck runs out. At that point, count reputations, and whoever has the highest, wins.

The penny pile
Read more of this post
No comments:
Post a Comment