Marvel's Spider-Man is another attempt at the ultimate power fantasy. Giving players the ability to pull on a mask and take over the role of a famous hero has become a rather typical setup for video games, whether they be based on an IP, or if the hero or superhero was created for games.
When the focus is on telling a story or having players experience the role, the most important thing to the whole experience is how immersed players can become with the game, and that's one of the reasons why so many people say "you feel like Spider-Man" because in many ways you do.
You'll be able to web sling throughout a video game version of New York, fight famous villains, and be led on a powerful story as you learn more about the world that Spider-Man finds himself. The story starts with Spider-Man taking down Wilson Fisk, known as Kingpin. The story is definitely a core reason to play the game, so it's important not to spoil yourself fully, but I also think the story is the one part of the game I have a major issue with.
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